Game developer David Cage wrote the 2,000-page script, acted as director for the four years of development, travelled to Philadelphia to research the setting, and intended to improve upon what was flawed in his 2005 game Fahrenheit. Composer Normand Corbeil wrote the score, which was recorded at Abbey Road Studios. Heavy Rain was a critical and commercial success, winning three BAFTA awards and selling over five million copies. The game received praise for its emotional impact, visuals, writing, controls, voice acting, and music; critics conversely faulted the controls, voice acting, and plot inconsistencies. A PlayStation 4 version was released as a standalone title and in the Quantic Dream Collection with Beyond: Two Souls in 2016.
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